Computing Mysteries

Our background is computing science. That, combined with our research into how technology can support learning, is why we’ve dedicated our time helping teachers explore the concepts behind programming with their students, and digital literacy.

                                         Computing at Schools
computingtopicsHow can Digital Mysteries help with the new KS2 and KS3 computing curriculum?

Computational Thinking

You can read our more extensive look at this term here but to summarise, we believe it is not just about computer software, but also the concepts we use to solve problems in our daily lives. 

One of our main goals was to make the content relevant and relatable. As you'll appreciate, it’s easier to introduce new problems through first using well-known concepts that students feel comfortable about. 

When something is familiar, they get on with the task and enjoy solving it, but are only later told how it is relevant to a certain point of the computing curriculum.

More information

To see a a K2 or K3 example please click here.
To explore all of our computing mysteries, you can view our collection here
For more information please email This email address is being protected from spambots. You need JavaScript enabled to view it. or visit our This email address is being protected from spambots. You need JavaScript enabled to view it..

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